Full Realtime Global Illimunation in Unity? (SEGI)

Hello everybody.

What is SEGI

SEGI was an asset in assetstore for making realtime GI in unity.

What it does

In Unity 5.0 if you want to create a GI in Unity all the objects need to be static. And if you press the bake button it takes so many time.

But.
In SEGI it bakes the scene in 60 times per second. In segi you don't need to make all objects to static. It can bake the moving or physical objects.

If you want to bake your scene in runtime you will need this asset.

https://www.assetstore.unity3d.com/en/#!/content/64763
http://www.sonicether.com/segi/
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